USER EXPERIENCE DESIGN
With the ever-growing advancements of technology, there comes less opportunities for face-to-face communication in our daily lives. Being out of practice leads to feelings of inexperience and anxiety. Users lack an immersive tool to practice becoming an effective communicator.
CHALLENGE
SOLUTION
An application to build up communication skills in both interpersonal and public settings. It is paired with a smart mirror companion system with AR capabilities to provide live feedback to those who have trouble speaking with others by creating an immersive practice environment.
DURATION
This project lasted 10 weeks.
MY ROLE
Along with doing research, I created 3D models of the smart mirror which were rendered by a teammate. I was the copywriter, and towards the end of the project, I designed the process book.
DELIVERABLES
Anh Tran: Project Lead, Visual Design
Isha Ray: Prototyping
Cherie Chen: Interaction Design
Madeline Walz: Research, Copywriting
TEAM